Information and digital literacy in education via the digital path
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Information and digital literacy in education via the digital path
Literacy in a digital education world and peripheral issues.
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Rescooped by Elizabeth E Charles from Educational Technology News
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These 3 game-based components can increase student achievement-here’s how 

These 3 game-based components can increase student achievement-here’s how  | Information and digital literacy in education via the digital path | Scoop.it
What can gaming components of mastery, motivation and merit teach educators about successful student learning?

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Scooped by Elizabeth E Charles
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Gamification harnesses the power of games to motivate

Gamification harnesses the power of games to motivate | Information and digital literacy in education via the digital path | Scoop.it
We're hardwired to love finding patterns, solving puzzles, mastering challenges. Business, education, health, marketing and other fields tap into these drives via game elements to help us hit goals or change behavior.
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