This paper takes a deeper look at techniques suitable for education and e-learning, and comes out with a model that describes the design of educational gamification.
Via THE OFFICIAL ANDREASCY, Bruno De Lièvre
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Tony Guzman's curator insight,
September 17, 2015 5:16 PM
This article shares about the psychology behind what motivates us to learn, and what makes us retain that crucial knowledge via gamification.
Vanessa Camilleri's curator insight,
September 25, 2015 8:17 AM
This might come out sounding like learning requires the carrot on a stick but in fact, it's more about making work that might be tedious and based on drill and practice a bit more fun and competitive. Learning requires a much deeper engagement than can in my opinion be achieved with gamification techniques. |
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Learn more / En savoir plus / mehr erfahren:
http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Gamification