Education 2.0 & 3.0
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Education 2.0 & 3.0
All about learning and technology
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Be Internet Awesome - Google's New Internet Safety Curriculum

Be Internet Awesome - Google's New Internet Safety Curriculum | Education 2.0 & 3.0 | Scoop.it
Be Internet Awesome is Google's new Internet safety curriculum. I learned about it from Larry Ferlazzo and then spent some time exploring it myself. The Be Internet Awesome site features a game called Interland. The game is set in a virtual world that students navigate by correctly answering questions about Internet safety.

Via Elizabeth E Charles, Miloš Bajčetić
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Rescooped by Yashy Tohsaku from Information and digital literacy in education via the digital path
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Can Games Save Higher Education?

Can Games Save Higher Education? | Education 2.0 & 3.0 | Scoop.it

 

In Minds on Fire: How Role Immersion Games Transform Colleges, Mark C. Carnes makes the case that they might. Students at Pace University have become so engrossed in a game called Henry VIII and the Reformation Parliament that class spills into the dorms: “students endlessly debated, gossiped, and strategized Tudor religion and politics.” At Dordt College, students playing Rousseau, Burke, and Revolution in France 1791, ask to begin class half an hour early so that they can complete the game. Every student attends the four early morning sessions.


Via Elizabeth E Charles
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Rescooped by Yashy Tohsaku from Information and digital literacy in education via the digital path
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Report Finds Teachers Underutilize Resources for Digital Games in the Classroom

Report Finds Teachers Underutilize Resources for Digital Games in the Classroom | Education 2.0 & 3.0 | Scoop.it
A survey reports that most teachers are finding digital games in the classroom through informal means and could benefit from improved training and exposure to resources.

Via Elizabeth E Charles
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Rescooped by Yashy Tohsaku from Information and digital literacy in education via the digital path
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Can New Technologies Increase Interaction in Online Education? | Teaching & Learning - Magna Publications

Can New Technologies Increase Interaction in Online Education?  | Teaching & Learning - Magna Publications | Education 2.0 & 3.0 | Scoop.it

There are three types of interaction in online courses: learner-to-content, learner-to-instructor, and learner-to-learner. Each contributes to student retention and motivation. This article elaborates on these types of interaction and suggests which technologies can facilitate each type of interaction.


Via Elizabeth E Charles
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