Education 2.0 & 3.0
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Education 2.0 & 3.0
All about learning and technology
Curated by Yashy Tohsaku
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Higher Education Digital Capability Framework | HolonIQ

Higher Education Digital Capability Framework | HolonIQ | Education 2.0 & 3.0 | Scoop.it
The Higher Education Digital Capability framework identifies four core dimensions along the learner lifecycle: Demand & Discovery (DD), Learning Design (LD), Learner Experience (LX) and Work & Lifelong Learning (WL). Within these are sixteen capability groups or ‘domains’, with more than 70 capability blocks adding a further level of detail. Overall, the framework is designed to allow flexibility and interpretation in context; some institutions will find almost every capability block relevant to their organisational structure, activities and aspirations, whilst others will focus on a more specific set of capabilities applicable to their individual context.

Via Elizabeth E Charles
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Resources in the Digital discovery tool | Jisc Building Digital Capability Blog

The Digital discovery tool provides links to a wide range of resources for each of the digital capability framework areas.

The platform delivers these resources in two ways.

Via Elizabeth E Charles
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Edtech? It's all about policy! | Wonkhe | People

Edtech? It's all about policy! | Wonkhe | People | Education 2.0 & 3.0 | Scoop.it
You would think that the annual Association for Learning Technology conference – held this year at the University of Liverpool – would be primarily focused on technology. But you might be surprised to find that discussions and presentations are centred far more on policy and people. In setting the themes for the conference, co-chair Helen O’Sullivan (University of Liverpool), and ALT CEO Maren Deepwell chose not to highlight particular hardware or software, but to look at the common issues that underpin the way technology is used.

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63 Things Every Student Should Know In A Digital World

63 Things Every Student Should Know In A Digital World | Education 2.0 & 3.0 | Scoop.it


63 Things Every Student Should Know In A Digital World by Terry Heick

ed note: this has been updated from a previous post


But in an increasingly connected and digital world, the things a student needs to know are indeed changing—fundamental human needs sometimes drastically redressed for an alien modern world. Just as salt allowed for the keeping of meats, the advent of antibiotics made deadly viruses and diseases simply inconvenient, and electricity completely altered when and where we slept and work and played, technology is again changing the kind of “stuff” a student needs to know.

 

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Boosting skills from roots to shoots | JISC

Boosting skills from roots to shoots | JISC | Education 2.0 & 3.0 | Scoop.it

At Digifest 2017, we announced a suite of new resources to help university and college leaders and staff make sure they have the digital skills they’ll need in their increasingly digital environment.


These resources include a digital capabilities discovery tool that will make it much simpler for individual staff – in many different job roles - and their managers to think clearly about their current digital capabilities, to identify skills gaps and create improvement pathways. The development of the discovery tool, and the resources that accompany it, is timely as digital capabilities climb higher up institutional agendas.


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Digital Competence

Digital Competence | Education 2.0 & 3.0 | Scoop.it
Stories and articles from around the world related to the topic of digital competence, digital literacy and digital citizenship. by Gareth Morgan

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The digital divide affects teachers as well as pupils

The digital divide affects teachers as well as pupils | Education 2.0 & 3.0 | Scoop.it
As schools settle into more sustained use of online learning tools, attention needs to be paid to teachers’ development and resource needs as well as their students’, writes Patrick Roach

It now seems like a lifetime ago that the majority of children and young people’s learning took place at school. The speed and scale of the Coronavirus crisis meant that virtually overnight living rooms, kitchens, sheds and bedrooms have been repurposed as places of both learning and teaching.

For the majority of schools this has meant a sudden and abrupt shift to delivering the majority of learning online. For some schools this will have been easier than others.

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Education Technology and the Twenty-First-Century Skills Gap

Education Technology and the Twenty-First-Century Skills Gap | Education 2.0 & 3.0 | Scoop.it
All too often in many countries, students do not get the education they must have to prosper in the twenty-first century, and countries are not finding adequate numbers of the skilled workers they need to compete. But innovative education technologies are beginning to show potential in helping close the twenty-first-century skill gap.

Via Nik Peachey, Elizabeth E Charles
Nik Peachey's curator insight, October 25, 2017 12:07 AM

Interesting and clear.

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Three key ways to build staff digital capabilities and confidence

Three key ways to build staff digital capabilities and confidence | Education 2.0 & 3.0 | Scoop.it
Staff digital capabilities are central to student and organisational success. It's a digital world, and in addition to a chosen subject, students are preparing for work and life in a digital society. 

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Developing organisational approaches to digital capability

Developing organisational approaches to digital capability | Education 2.0 & 3.0 | Scoop.it
Developing organisational approaches to digital capability
Supporting organisations to develop their culture, infrastructure and practices to help grow organisational digital capability and enable individual digital capabilities to flourish.

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Enhancing the digital experience for skills learners | Jisc

Enhancing the digital experience for skills learners | Jisc | Education 2.0 & 3.0 | Scoop.it
How can skills providers make the most of digital technology to support their learners to gain employment and progress in their careers?

Via Elizabeth E Charles
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